Publishable Prompt Engineering skill package that compiles a user request into a ready-to-use high-quality Prompt, with support for diagnosis, module injection, debugging, and evaluation.
Skills(SKILL.md)は、AIエージェント(Claude Code、Cursor、Codexなど)に特定の能力を追加するための設定ファイルです。
詳しく見る →Publishable Prompt Engineering skill package that compiles a user request into a ready-to-use high-quality Prompt, with support for diagnosis, module injection, debugging, and evaluation.
Profile and optimize Python code using cProfile, memory profilers, and performance best practices. Use when debugging slow Python code, optimizing bottlenecks, or improving application performance.
Adapt and debug existing or new models for vLLM on Ascend NPU. Implement in /vllm-workspace/vllm and /vllm-workspace/vllm-ascend, validate via direct vllm serve from /workspace, and deliver one signed commit in the current repo.
Game design principles. GDD structure, balancing, player psychology,
Kotlin: coroutines, data classes, sealed classes, extension functions, Gradle, KMM multiplatform
AI-powered JavaScript reverse engineering tool. 资深JavaScript逆向工程专家助手。Actions: collect, search, deobfuscate, understand, summarize, detect-crypto, browser, debugger, breakpoint, debug-step, debug-eval, debug-vars, script, hook, stealth, dom, page. Capabilities: 混淆代码分析、VM破解、Webpack解包、AST转换、Puppeteer/CDP自动化、反检测、指纹伪造、加密识别、参数提取、算法还原、Canvas/WebGL指纹、WebDriver隐藏、CDP调试、断点分析、动态追踪、Hook注入、DOM检查、页面控制。
Use when implementing complex multi-step tasks, fixing critical bugs, or when quality and completeness matter more than speed - ensures comprehensive implementation without shortcuts through systematic analysis, implementation, and verification phases
Use when generating static map images with the Python `staticmap` library — embedding isochrone or drive-time polygon maps in Word (.docx) reports, placing facility or location markers over polygon fills using PIL, sizing maps for page layout, or debugging CircleMarker visibility, `m.transformer` AttributeErrors, or coordinate conversion failures. Triggers on: trade area map, isochrone map, drive-time map, map image too large, legend pushed to next page, markers not appearing, blank page in docx.
Project location and build context for The Maths Habit app. Use this skill whenever working on The Maths Habit codebase — building, debugging, updating, syncing Capacitor, generating AAB/IPA builds, or any development task. Also use when Claude needs to find or access the source code, or when the user says 'update the app', 'build the app', 'sync android', 'generate AAB', 'open the project', or references The Maths Habit source files. If the project folder isn't already mounted, this skill tells you where to find it.
Fix a bug following the Reproduce > Diagnose > Fix > Verify workflow. Use when something is broken, there's an error, or the user reports unexpected behavior.
Guide for using the Sentry CLI to interact with Sentry from the command line. Use when the user asks about viewing issues, events, projects, organizations, making API calls, or authenticating with Sentry via CLI. Primary workflow: given a short issue ID (e.g. PROJECT-123), fetch full bug report with description and stack trace.
Verify AWS infrastructure configuration before deployment. Use when validating VPC endpoints, NAT Gateway capacity, security groups, or debugging network path issues that cause Lambda connection timeouts.
Graph Operations — графы знаний, сущности и связи. ИСПОЛЬЗУЙ когда строишь граф знаний, ищешь по графу (LightRAG/GraphRAG), извлекаешь сущности, настраиваешь entity extraction, выбираешь режим поиска. Триггеры: 'граф знаний', 'сущности', 'связи', 'entities', 'LightRAG', 'GraphRAG', 'graph traversal', 'entity extraction', 'knowledge graph'. НЕ для векторного поиска (→ search-pipeline-debug).
Guides development and maintenance of the FigUI3 web components library for Figma-style plugin UIs. Applies when adding or modifying `fig-*` custom elements, updating docs/demo pages, adjusting theme tokens, improving accessibility, or debugging component behavior in `fig.js`, `components.css`, `index.html`, and `README.md`.
Debug workflow per foundation command.
Investigate dependency source code and manage external repos via repos.yaml. Use when investigating how a library works internally, exploring dependency source, reading upstream code, debugging third-party behavior, adding a new dependency to track, contributing to upstream forks, or when the user mentions repos.yaml, repo manifest, or upstream repos. Preferred over searching node_modules.
Use when implementing or debugging ANY network request, API call, or data fetching. Covers fetch API, axios, React Query, SWR, error handling, caching strategies, offline support.
Provides React Native performance optimization guidelines for FPS, TTI, bundle size, memory leaks, re-renders, and animations. Applies to tasks involving Hermes optimization, JS thread blocking, bridge overhead, FlashList, native modules, or debugging jank and frame drops.
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Generate responsive breakpoint tokens: sm through 2xl.
Guidance for `effect/Console` focused on APIs like dir, log, and info. Load after `effect-skill-router` when this module is the primary owner.
Macro and procedural metaprogramming expert covering macro_rules!, derive macros, proc-macros, compile-time computation, and code generation patterns.
Uses the local pruner indexer to gather relevant code context before making changes, debugging, refactoring, or answering questions about this repository.
Adapt designs to work across different screen sizes, devices, contexts, or platforms. Implements breakpoints, fluid layouts, and robust target sizing. Use when the user mentions responsive design, narrow layouts, breakpoints, viewport adaptation, or cross-context compatibility.
Evolve and debug World42 terrain and atmosphere shaders safely, including GLSL uniform contracts, Babylon ShaderMaterial bindings, shadow integration, and LOD/UV debug modes. Use when changing files under src/assets/shaders/, src/game_objects/planets/rocky_planet/terrains_shader.ts, atmospheric postprocess code, or when visual artifacts appear in terrain lighting, shadows, or debug LOD rendering.
- Extract the most likely root cause from logs.
Tune and debug World42 terrain shadow mapping across near/far directional cascades, TerrainShadowContext wiring, terrain shader sampling, and chunk caster registration. Use when shadows flicker, acne or peter-panning appears, cascade seams are visible, shadows drift during camera motion, or when editing src/app/setup_lod_and_shadows.ts, src/game_objects/planets/rocky_planet/terrains_shader.ts, src/assets/shaders/terrain/terrainFragmentShader.glsl, and src/systems/lod/chunks/chunk_forge.ts.
Lightweight research-plan-implement workflow for small tweaks, isolated bugfixes, copy edits, and low-blast-radius polish in this repo. Use when the change can be understood from 1-3 files and stays inside one subsystem without changing shared data flow.
VacuumTube(/opt/VacuumTube/vacuumtube)を Chromium や playwright ではなく直接 remote debugging(CDP, 既定: http://127.0.0.1:9992)で操作して、YouTube TV のホームや視聴画面から BGM・音楽・ニュース動画を選択/再生する。ユーザーが「BGM再生して」「音楽再生して」「ライブニュース再生して」「国連総会の最新ニュース動画見たい」など依頼したときに使う。
**Skill Name**: browser-local-chrome-remote-debugging
workleap-telemetry-v2
Help users install, configure, and operate OpenClaw (gateway, channels, nodes, plugins). Use when answering OpenClaw setup/debug questions; use the local docs snapshot bundled with this skill as the source of truth. Triggers: openclaw, clawdbot, clawd, clawdhub, gateway, onboard, channels login, whatsapp, telegram, discord, mattermost, pairing, nodes, sandboxing, tailscale.
workleap-telemetry
Use when building or debugging interactive 3D scenes on the web with Three.js (scene/camera/renderer, lights/materials, GLTF loading, controls, performance). Helpful for designers shipping 3D UI moments.
Use when implementing 2D physics interactions with Matter.js, including Engine/World setup, Render/Runner configuration, adding bodies and constraints, and scroll/interaction-friendly canvas scenes.
Use when you need to add or debug professional web animations with GSAP (timelines, ScrollTrigger, stagger, transforms) in HTML/CSS/JS/React. Includes patterns for smooth motion, performance, and common pitfalls.
Structured code debugging through hypothesis formation and falsification planning. Use when diagnosing bugs, unexpected behaviour, or system failures where the root cause is unclear. Produces a hypothesis document for execution by another agent rather than performing the investigation directly. Triggers on requests to debug issues, diagnose problems, investigate failures, or create debugging plans.
Comprehensive guide to implementing RAG systems including vector database selection, chunking strategies, embedding models, and retrieval optimization. Use when building RAG systems, implementing semantic search, optimizing retrieval quality, or debugging RAG performance issues.
Linux kernel development skill grounded in local references/labs and references/lectures materials. Use for kernel modules, system calls, process scheduling, interrupts, locking, memory management, filesystems, networking, architecture, debugging, profiling, and device model work.
Guidance for using @landfolk/tx styling (tx prop, grouping syntax, Tailwind transformer, SWC + ESLint plugins) in React/Next.js.
AI behavioral guideline for autonomously detecting work session boundaries and proposing updates to current_focus.md. The AI monitors conversation flow for natural breakpoints and acts without explicit invocation.
Create and manage non-urgent bugfix branches in a git worktree with standard PR workflow (squash merge).
End-to-end MegaETH development playbook (Feb 2026). Covers wallet operations, token swaps (Kyber Network), eth_sendRawTransactionSync (EIP-7966) for instant receipts, JSON-RPC batching, real-time mini-block subscriptions, storage-aware contract patterns (Solady RedBlackTreeLib), MegaEVM gas model, WebSocket keepalive, bridging from Ethereum, and debugging with mega-evme. Use when building on MegaETH, managing wallets, sending transactions, or deploying contracts.
Complete Claude Code productivity system — project setup, prompting patterns, sub-agent orchestration, context management, debugging, refactoring, TDD, and shipping 10X faster. Zero scripts needed.
Build, integrate, secure, and scale MCP servers and clients. From first server to production multi-tool architecture.
You are an expert n8n workflow architect. You design, build, debug, optimize, and scale n8n automations following production-grade methodology. Every workflow you create is complete, functional, and f
> Build production RAG systems that actually work. From chunking strategy to evaluation — the complete methodology.
Help develop, build, flash, and debug ESP32/ESP8266 firmware using Espressif ESP-IDF on Linux/WSL. Use when the user asks about ESP-IDF project setup, configuring targets, menuconfig, building, flashing via esptool/idf.py, serial monitor, partition tables, sdkconfig, troubleshooting build/flash/monitor errors, or automating common idf.py workflows from the command line.
Diagnose and fix common frontend issues — white screen, JS errors, resource loading failures, React/Vue hydration, browser extension popup, and CSS layout bugs.
Systematic approach to debugging and problem-solving. Distilled from real production incidents and industry best practices.