How to create Attack Skill
You can create skill by right click in Project window then select Create -> Create GameData -> Skill -> Skill

After the skill created. Set its name, its name must be unique unlike other data because we're going to use it as data id (You can change filename later after you have done the setup)

There are following configs
Titleis default title. if you want to set title for specific language you can set it toTitlesTitlesis language specific titles. You can set title for specific language key, language key must be the key which existed inLanguage Manager->Language ListDescriptionis default description. if you want to set description for specific language you can set it toDescriptionsDescriptionsis language specific descriptions. You can set description for specific language key, language key must be the key which existed inLanguage Manager->Language ListIconis icon which represent item appearance Then we're going to createBuff Skillso setSkill TypetoActiveand also setSkill Attack TypetoNormalorBased On Weaponbecause it will attack other characters when use this skill.

There are following configs for Attack Skill
Max Levelmax level that character can learn this skillMove Speed Rate While Using Skillthis value will multiplies with character move speed stats while character is using this skill, set this to 0 if you want to make character don't move while using this skill. This will be in-use with active skills and craft s only.Skill Cast Effectscollection of effects while casting skill (before activate).Cast Durationcasting skill duration (before activate). This will be in-use with active skills and craft skills.Can Be Interrupted While Castingif this isTRUEcharacter will not able to move while casting this skill. This will be in-use with active skills and craft skills.Available Weaponsif character equipped weapons that set in this list, character will be able to use this skill. Set this list to be empty, to make character able to use this skill while equip or not equip any weapons. This will be in-use with active skills and craft skills.Consume Mpamount of Mp which required to use this skill. itsBase Amountis amount of required Mp when skill level is 1. ItsAmount Increase Each Levelis increasing amount of required Mp when skill level > 0. This will be in-use with active skills and craft skills.Cooldown Durationcooldown before allow to use skill next time. itsBase Amountis duration when skill level is 1. ItsAmount Increase Each Levelis increasing duration when skill level > 0. This will be in-use with active skills and craft skills.Requirementis requirement for level up this skill. if character hasn't pass this requirement. it will not able to level up this skill.
Attack Configs
Skill Attack Typehow skill applies damages to enemies.Damage Infocontains info about how skill applies damage to other characters (See more). This will be in-use withNormalskill attack type only. If skill attack type isBased On Weaponit will use weapon's damage info.Damage Amountbase damage amounts for this skill. This will be in-use withNormalskill attack type only. If skill attack type isBased On Weaponit will use weapon's damage amounts as base damage amounts.Effectiveness Attributesskill can increase more damage based on these attributes (See more)Weapon Damage Inflictionsdamage inflictions based on weapon damage amount.Additional Damage Amountsdamage amounts that will be increasing while attacking target.Increase Damage Amounts With Buffsif this isTRUEapplied buff damages will be included to skill attack damages.Is Debuffif this isTRUEan enemies will receive debuff.Debuffdebuff which will applies to an enemies.
That's an configs for Attack Skill
After finish the setup, add it to your game database. If you're using Resources Folder Game Database as your game database, you must put it in Resources folder.